Environment textures I worked on for my team's short film in UE4, The Way Home!
You can watch it here: https://www.youtube.com/watch?v=mwBgXnC14oc
Finally got around to compile this for Artstation! I was involved in the creation of the 3D environment within UE4 as well as texturing. My main workflow was to take the existing low poly assets into ZBrush for high poly sculpting and bake them onto the low poly meshes for texturing in Substance Painter. I also made the smart material used throughout the film on various textures. I was also involved in creating foliage with SpeedTree and ZBrush.